What we enjoyed about making the game
Heibai » Devlog
My favourite part of working on the game is all of the fine tuning and adjustments to features, such as the particle effects. I really enjoyed changing the smallest details of the system. such as the spawn area of the particles, the speed they travel and the colours they will be when they spawn. This may seem boring and time consuming but seeing the changes live makes it all worth it. Things similar to this is the finagling of the player sprite. Getting it to switch colours was quite rewarding particularly when it worked. It brought me much joy to see it work.
I guess the main thing I enjoy is all the little moments of joy after having gotten a feature or mechanic to work. It is truly nice when things work, isn't it?
Get Heibai
Heibai
Status | Released |
Author | Splat!Games |
Genre | Platformer, Puzzle |
Tags | 2D, Black and White, Puzzle-Platformer, Singleplayer |
More posts
- Final VersionNov 26, 2023
- Walls.Nov 19, 2023
- Art Style and Release Date!Nov 19, 2023
- HeibaiNov 18, 2023
- What I was doing last week.Nov 18, 2023
- Progress updateNov 17, 2023
- Rule BreakingNov 03, 2023
- Art Style ReworkNov 01, 2023
- Favourite Part of the ProjectOct 16, 2023
- Favourite part of the projectOct 13, 2023
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